Asuka Yuxi Zheng
on chaos, simulation & the human question

About Me

Research Engineer · Agent-Based Simulation · Emergent Social Behavior

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Asuka Yuxi Zheng
SF, 2026

The question I care most about is this: can we make LLMs genuinely human—not just fluent, but able to simulate how feelings, beliefs, and lived experiences shape the decisions people actually make? And if so, can we use that to build society-scale simulations that help us navigate a complex world full of uncertainty?

I came to this through an unusual path. I studied physics, where I was fascinated by chaos—the Lorenz attractor, the butterfly effect, how a small perturbation can cascade into systemic change. After graduating, I spent five years building database kernels and distributed systems (Redis internals at Kingsoft Cloud, infrastructure at Grab serving 44M+ users), where the core challenge was the same problem in engineering form: designing systems robust enough to withstand cascading failure, because a large-scale distributed system is itself a chaotic system.

Then I encountered Nassim Taleb and complexity economics, and the question shifted from infrastructure to society: our world is fragile, black swans arrive without warning, and the decisions that matter most are the ones we can't safely experiment with in the real world. Classical agent-based models like Sugarscape already showed that simple simulations can reproduce real-world distributions. Now, with LLMs and richer data, can we go further?

That question led me to design Sugarscape simulations where 100 LLM agents develop moral dispositions through dialogue alone, and to show that a single cooperative seed can shift an entire population's norms. I bring production infrastructure instinct, physics training, a deep interest in cognitive science (Dehaene, Kahneman), creative practices—science fiction and photography—and a lifelong habit of building communities, from founding a mental health initiative at Grab to growing open-source AI research networks.

Simulating human behavior well requires more than technical skill; it requires genuine attention to how real people connect, decide, and shape each other. I want to contribute to this wave.

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what I've been working on

Research & Publications

Alignment Propagation: From One Agent to Many, From Games to Worlds

Co-First Author · Submitted to ICML · Accepted at ICLR Long Horizon Agent Workshop, 2025

Built society-scale simulation: 100 LLM agents on a spatial grid developing moral dispositions through pairwise negotiation—identity and cooperative leaning evolve through trust-building and accumulated social experience, not explicit reward signals. A single fine-tuned seed agent shifted an entire untrained population toward cooperation: 91.5% trade success vs. 21.6% baseline.

AOI: Turning Failed Trajectories into Training Signals for Autonomous Cloud Diagnosis

Co-First Author · Gradient Network · arXiv, 2026

Trainable LLM agent framework that learns from failure via GRPO—achieved 66.3% on AIOpsLab, surpassing Claude Sonnet on unseen diagnostic scenarios. Agents learn by acting in simulated worlds, observing consequences, and adapting.

Are Vision Language Models Blind Thinkers on Zero-Shot Multimodal Planning?

Co-First Author · Collaboration with UPenn · Submitting to ECCV 2026

Benchmarked multimodal planning across GPT-4.1, InternVL3, QwenVL2.5, Gemma3; isolated vision as the critical bottleneck in agent decision-making, not language.

Robot Learning from Any Images (RoLA)

Data Pipeline Lead · Accepted at CoRL, 2025

Scalable pipeline transforming single images into physics-enabled simulation environments—bridging the gap between visual observation and embodied behavior generation.

where I've been

Industry Experience

Jul 2025 — Present
Remote

Research Lead

Gradient Network

Leading research on autonomous multi-agent systems for production cloud management—agents with persistent memory, contextual search, and coordinated decision-making in complex environments.

Jan — Jul 2025
Los Angeles & Santa Clara, CA

Research Engineer & Founding Engineer

USC Viterbi / World Engine

Built multi-agent data pipeline using S3, message queues, Ray, and distributed architecture to power large-scale robotic simulation workflows.

Jun 2022 — Jan 2025
Singapore

Senior Software Engineer

Grab

Led team of 5 engineers building an AI-powered assistant for Grab’s infrastructure platform. Go-to Redis expert; built real-time ETL pipeline powering a Knowledge Graph. Founded Grab’s Mental Health Community.

Jun 2020 — Jan 2022
Beijing

Redis Kernel Developer

Kingsoft Cloud

Core Redis developer: Hybrid Storage engine, High-Availability Control Thread, Redis Proxy—low-latency infrastructure supporting hundreds of millions of end users.

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how I think about the world

Perspectives & Interests

Complex Systems & Emergence

Deeply influenced by the Santa Fe Institute tradition—Epstein & Axtell's Growing Artificial Societies, Holland's work on complex adaptive systems. I see agent-based simulation not just as a tool but as a way of understanding: how simple local interactions (trade, dialogue, trust) produce population-level patterns that no individual agent intended.

Cognitive Science & Human Decision-Making

I study how human brains form preferences, allocate attention, and make decisions under uncertainty (Dehaene on consciousness, Kahneman on heuristics and biases). This informs how I think about what a simulation needs to capture—not just rational choice, but the messy, emotional, context-dependent way people actually decide.

Creative Practice

Science fiction writer and photographer. Writing fiction forces me to build coherent characters—agents with consistent preferences, evolving beliefs, and reactions shaped by their history. Photography trains observation: noticing how real people behave in environments. Both practices sharpen my intuition for what makes simulated behavior feel real versus artificial.

Community Building

Active voice in the AI research community (@VoidAsuka)—connecting researchers and engineers, amplifying open-source multi-agent work. Founded Grab's Mental Health Community. I believe the best simulations of human behavior will be built by teams that deeply care about actual humans.

where it started

Education

2016 — 2020
China

B.S. Physics

Nanjing University

Statistical Physics, Quantum Mechanics, Computational Physics, PDE, Database Systems, Computer Networks

Thesis: task scheduling via Lyapunov optimization and Markov approximation—decision-making under uncertainty in stochastic systems

tools of the trade

Technical Skills

Languages

PythonPyTorchCUDAGolangC/C++

AI & Agent Systems

LLM/VLM Training (RLHF, GRPO, SFT)Multi-Agent Simulation & CoordinationAgent Memory & Belief SystemsRAG/GraphRAGPEFT (LoRA)MoE

Infrastructure

Redis (Expert)Distributed SystemsDatabase Kernel DevKubernetesDockerAWS

Simulation & Research

Agent-Based Modeling (Sugarscape/NetLogo)Behavioral Emergence AnalysisComplex Adaptive SystemsSociety-Scale LLM Experiment Design

— Asuka